


Whoever has the most victory points on the Jail hex is the "jailer", there may be a tie if there are 2 people with equal points on the hex. The citizens of Catan have been besieged by the robber for years, now they are fighting back. If someone has more than one settlement on the hex, they roll the die one time. If there is a city on the hex, they get the 5 resources and also a development card. If they roll the number on which they are built, they get 1 of each resource type (for a total of 5 resources). They must pay one resource of any type and roll the dice. Any number may be placed on this hex, but I would avoid the 6 and the 8.Īlas, this vice has made it even to remote Catan! If the hex number is rolled, each person who has a settlement on the hex has the opportunity to gamble. If there is a city on the hex, it gets one of each resource. When the number is rolled, any settlement on the hex has the opportunity to take either a sheep or a grain resource. The farm hex is a rotating crop producer. If the is a city on the hex, it receives no resources, but instead earns one development card. When the number is rolled for this hex, a settlement will produce either a sheep or an ore. It adds one more element of chance.Īt this location, higher education allows for the brighter members of Catan to do excellent things. This is an excellent tile if you have some experts in the group. When the pile runs out (even if it is in the middle of distributing), take 20 more cards, shuffle them and continue. The roller goes first and then around the circle. When the number of the alms hex is rolled, each settlement on the hex receives the normal number of cards you would receive from the top of the stack. Stack these 20 cards face down and begin to play. ANy number may be used here, but I would avoid using the 6 or the 8.Īs the saying goes, "Beggars can't be choosers." To start the game, take 4 of each resource, turn them face down and shuffle them together. When the number is rolled, any settlement has the opportunity to take either a clay resource or an ore. The miners in this area are always digging, but they dig up different things at different times. For a real action-packed game, try using several of them at once! These pieces can replace the desert or could be put in for a resource (I recommend replacing a sheep hex). Hex Variations are the answer! Here are some ideas to add an extra flair to the game. Sometimes it seems like Settlers needs just alittle bit of spice. ** I am in no way associated, sponsored by or authorised by Mayfair Games** The hexes are pictured below and then beleath them is the original text that came with the hexes.The sheet does not mention any copyright, but if you are Kevin Nafziger and have an objection, please just let me know and I will remove it immediately. Certainly adding a higher degree of randomness goes against the strategic nature of the game I enjoy. The hexes are a good attempt to add a bit of variation, but I am not usre I agree with the logic of a few of them. I do not know who this is or when the hexes were created, but I thought I would share them here for others to read. I recently found a set of Hex varients designed by Kevin Nafziger. Thank you Kevin, for getting in touch and I am happy to post any updates you have. They cannot be reproduced without permission. He also advised these hexes were copyright protected when released in 2006. He has kindly given permission for this article to remain.
#Hexels catan code#
Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.UPDATE: 8 March 2021 I have had a really nice email from This email address is being protected from spambots. Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.īBCode for forums Copy BBCode Help your backers reach your daily goals and help others see how you're doing.
